Thursday, September 09, 2010
Hours and Location

891 Monroe Avenue
Rochester, NY 14620
(585) 271-3880
boldos@frontiernet.net

Sunday: Noon-7PM
Monday: 2PM-10PM
Tuesday: 9AM-10PM
Wednesday: 2PM-10PM
Thursday: 11AM-10PM
Friday: 2PM-10PM
Saturday: Noon-10PM
Gaming Leagues at Boldos
Monday Magic Casual Night
Tuesday

Retiree board games 9am

Magic for Fun 4-6pm

Warhammer 40k 7pm

Wednesday

Warhammer Novice 2-6pm

 

Thursday Warhammer Fantasy and 40K
Friday

Board Game Friday

Novice constructed tournament 4pm (free)

Friday Night Magic  Booster Draft 7pm

Saturday

Board Games 1pm

Sunday Warhammer 40K and Fantasy
Quick Links


Island of Blood is almost here
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Island of Blood

is almost here.  Boldo's will be having it at a special introductory price September 4-5 of only

$85!!!

So stop by and do not miss this great deal.

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Da Boyz GT
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Da Boyz GT 2010

Independent Circuit Qualifying Tournament

daboyzgt.wordpress.com/da-boyz-gt/

Event Information
DATE: November 12, 13 and 14, 2010.
Place: The event will be held at Frederick Douglass Hall located at the River campus, University of Rochester, Rochester, NY. For information on the location visit: www.rochester.edu/visitors.html

DaBoyz GT is featuring a two-day, 80-player Warhammer 40,000 Grand Tournament, one day 30-player Warhammer Fantasy Independent Tournament Large Apocalypse event and 32 player Warmachine/Hordes event.  Both of the warhammer tournaments are part of the National Tournament, winners will be given invites from Games Workshop for the Nationals in 2011.  The National tournament will be held in Las Vegas in 2011, at the end of the first Indy GT season.

40k Armies will consist of 1850 points using the 5th edition standard force organization chart.  All codices are fully legal.

Warhammer Fantasy Armies will consist of 2400 points using the 8th edition standard force organization chart.

Warmachine/Hordes 50 point Steamroller 2010.

It should have something for everyone so show up and enjoy the cookies

 

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Island of Blood release
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The Island of Blood release is September 4. 

Our first of the month tournament will be an Island of Blood release tournament.

Bring a 2000pt army for games to start around noon.

At 11am players can buy a box set of Island of Blood and build any one unit to add to their army as an ally.  Your unit must be fully assembled and complete by noon.  After that no new units may be added. 

We will then play 3 games with your army and their allies.

Best of all is the cost $85 for the Box and the tournament or $5 just for the tournament.

It should be fun for all.

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First of the Month tournaments for Warhammer and 40k
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Boldo's is proud to bring back the warhammer first of the month tournaments.  We will be having a warhammer tournament every month on the First Sunday of the month at 11am for a mere $5.  The tournaments will alternate between Fanatsy and 40k and will start in May.

Fantasy tournaments will be on

September 4  2000pts using 8th Ed rules.

November 7

There will be no tournament in July due to the 4th.

40k Tournaments will be on

 

October 3

December.5

The first fanatsy tournament will be 2000pts and is May 2.

Watch this space for more details.

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Friday Night Magic
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Boldo's is going to start Friday Night Magic
Starting February 5 at 7pm and every friday there after

It will be booster Draft with a pack prize for every game you win and more for the winner of the tournament.

Best of all it is only $15

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Boldo's Armor

Looking for the perfect helm?  Custom gauntlets to match the plate you picked up in Wales?  In addition to all the games Boldo's is a full fledged armory.  All pieces are custom made to each users needs, including styles, decoration, weight considerations plus anything else that will make your armor a perfect match.  Take a look at the gallery to review a small selection of the pieces I have crafted.



Recent Blogs
Jul1

Written by:Boldo
7/1/2010 9:24 AM

Games Workshop is about to release 8th Ed fantasy and it is a serious attempt to fix all the problems of Warhammer.  In 7th ed games were dominated by character heavy points denial armies with lots of magic and big creatures.  Fear was over powered and frenzy was still written poorly.  Fliers had a different set of movement rules than everyone else and skirmishers had another different set on top of that.  Well the good news is that all this is fixed. Armies now all follow a similar set of rules and many special rules were rewritten to have one universal application.  Further they made a interesting difference between elite troops and cheap troops by adding a steadfast rule which allows a unit with more ranks than another to be stubborn.  They also encouraged wide units by offering extra attacks.   They even allow shooters to form up in two ranks and shoot for full effect.  

Unfortunately one of the other problems with 7th Ed was that good players tended to win and GW also decided to try to fix this as well. In the effort to do this they removed all guessing and allow players to measure everything any time.  They increased the number of models that fight by a rank and shortened the board by requiring all units be 1" apart even from their friends.  Then the made charging a random number and made failed chargers barely move.  Line of sight was reduced to true line of sight, encouraging stupid modeling, and almost all terrain no longer blocks line of sight.  By making big units stubborn they removed the many flanking advantages, and if an unengaged unit is flanked it can just reform after a round of combat.  Finally they simplified the cumbersome victory conditions.

Well all is not lost.  Though most of the play that has evolved in the last 12 years no longer applies there are some avenues for good play.  They have added a lot of reform opportunities and given some real reason not to pursue.  They also have made charge redirection easier and there is lots of play to large stubborn units.  Finally there is lots of play with both multiple charges and disposable units so players will have some new themes to work with.  But be prepared for a simpler game which still has lots of rule glitches.

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9/14/2010 4:00 PMMagic group play

Magic the Gathering for kids in a fun group play environment

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