Thursday, September 02, 2010
Hours and Location

891 Monroe Avenue
Rochester, NY 14620
(585) 271-3880
boldos@frontiernet.net

Sunday: Noon-7PM
Monday: 2PM-10PM
Tuesday: 9AM-10PM
Wednesday: 2PM-10PM
Thursday: 11AM-10PM
Friday: 2PM-10PM
Saturday: Noon-10PM
Gaming Leagues at Boldos
Monday Magic Casual Night
Tuesday

Retiree board games 9am

Magic for Fun 4-6pm

Warhammer 40k 7pm

Wednesday

Warhammer Novice 2-6pm

 

Thursday Warhammer Fantasy and 40K
Friday

Board Game Friday

Novice constructed tournament 4pm (free)

Friday Night Magic  Booster Draft 7pm

Saturday

Board Games 1pm

Sunday Warhammer 40K and Fantasy
Quick Links


Island of Blood is almost here
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Island of Blood

is almost here.  Boldo's will be having it at a special introductory price September 4-5 of only

$85!!!

So stop by and do not miss this great deal.

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Da Boyz GT
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Da Boyz GT 2010

Independent Circuit Qualifying Tournament

daboyzgt.wordpress.com/da-boyz-gt/

Event Information
DATE: November 12, 13 and 14, 2010.
Place: The event will be held at Frederick Douglass Hall located at the River campus, University of Rochester, Rochester, NY. For information on the location visit: www.rochester.edu/visitors.html

DaBoyz GT is featuring a two-day, 80-player Warhammer 40,000 Grand Tournament, one day 30-player Warhammer Fantasy Independent Tournament Large Apocalypse event and 32 player Warmachine/Hordes event.  Both of the warhammer tournaments are part of the National Tournament, winners will be given invites from Games Workshop for the Nationals in 2011.  The National tournament will be held in Las Vegas in 2011, at the end of the first Indy GT season.

40k Armies will consist of 1850 points using the 5th edition standard force organization chart.  All codices are fully legal.

Warhammer Fantasy Armies will consist of 2400 points using the 8th edition standard force organization chart.

Warmachine/Hordes 50 point Steamroller 2010.

It should have something for everyone so show up and enjoy the cookies

 

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Island of Blood release
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The Island of Blood release is September 4. 

Our first of the month tournament will be an Island of Blood release tournament.

Bring a 2000pt army for games to start around noon.

At 11am players can buy a box set of Island of Blood and build any one unit to add to their army as an ally.  Your unit must be fully assembled and complete by noon.  After that no new units may be added. 

We will then play 3 games with your army and their allies.

Best of all is the cost $85 for the Box and the tournament or $5 just for the tournament.

It should be fun for all.

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First of the Month tournaments for Warhammer and 40k
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Boldo's is proud to bring back the warhammer first of the month tournaments.  We will be having a warhammer tournament every month on the First Sunday of the month at 11am for a mere $5.  The tournaments will alternate between Fanatsy and 40k and will start in May.

Fantasy tournaments will be on

September 4  2000pts using 8th Ed rules.

November 7

There will be no tournament in July due to the 4th.

40k Tournaments will be on

 

October 3

December.5

The first fanatsy tournament will be 2000pts and is May 2.

Watch this space for more details.

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Friday Night Magic
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Boldo's is going to start Friday Night Magic
Starting February 5 at 7pm and every friday there after

It will be booster Draft with a pack prize for every game you win and more for the winner of the tournament.

Best of all it is only $15

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Boldo's Armor

Looking for the perfect helm?  Custom gauntlets to match the plate you picked up in Wales?  In addition to all the games Boldo's is a full fledged armory.  All pieces are custom made to each users needs, including styles, decoration, weight considerations plus anything else that will make your armor a perfect match.  Take a look at the gallery to review a small selection of the pieces I have crafted.



Recent Blogs
Dec8

Written by:Boldo
12/8/2009 2:51 PM

If GW was to redo the Warhammer fantasy rules then here are some suggestions as to what would be good to include.

Fliers should have a 10" failed charge move.

All movement would be done by paths which would simplify redirection and enemy in the way.   These paths would be the width of the moving unit and in cases of charging the path would move roughly from center of unit through center of unit.

When skirmishers are charged the charging unit determines the path any way they want that its path moves though a skirmisher.

When fliers charged only those facing the target would get into combat and those skirmishers not in combat would not count towards unit size.

Frenzy would be written better.  I would give examples to show how frenzy could fail.

Instead of having fear auto break smaller units fear would give a +1 to combat resolution if the fear causer is smaller, +2 to CR if the fear causer is larger, and +3 for terror causers.

It would require US 5 and at least 3 models in a unit to take away ranks.
All army books would be done simultaneous so they would be roughly balanced.
The rule book would have lots examples for situations which are not trivial.

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